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Volkswagen Beetle - Asset for Videogames

¡Buenas! En el post de hoy os traigo el modelo 3D de un Volkswagen Beetle. El objetivo principal de este proyecto era el de trabajar mucho la parte del texturizado. Buscaba conseguir un acabado que diese a entender que el coche era viejo y se encontraba muy descuidado. Para potenciar esta idea, pensé en presentar el coche en un terreno árido en el que es más sencillo que el coche se ensucie.

¡Espero que os guste!

Hi! In today's post I will show you the 3D model of a Volkswagen Beetle. The main objective of this project was to work on the texturing part, since it was what was going to give the car a lot of personality. In the texturing he sought to achieve a finish that would imply that the car was old and was very neglected. To enhance this idea, I thought of presenting the car in arid terrain where it is easier for the car to get dirty.

To better see other aspects and details of the car, here is the link to the publication that I have made in Artstation:

I hope you like it!

Presentation

Presentation

Wireframe

Wireframe

Materials

Materials

UVs

UVs

Process

Process

Render 1

Render 1

Render 2

Render 2

Render 3

Render 3

Render 4

Render 4

Render 5

Render 5

Car 360 video

Car animation

3D Visor